In my first semester at the Queensland University of Technology I was tasked with producing a game that used the idea of sustainability. I took a traditional approach to sustainability and used the farm as model for producing Chicken and Sweetcorn soup. The player is given a farm and expected to establish a shed, house and equipment for making soup. Meanwhile the player must be aware of the impact he/she is having on the land through via over use.
The game was brought to the point where a map is randomly generated and the player can place typical farm items such as sheds and a house. The player can lay road and crops as well as remove native vegetation. Please play!